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Texture Class Reference

Class diagram for Texture:

BaseClass

List of all members.

Public Members

enum  Mode { REPLACE, MODULATE, DECAL, BLEND }
 Texture ()
 Texture (const String& fileName)
const StringgetFileName () const
UInt getHandle () const
Boolean getWrapS () const
Boolean getWrapT () const
Boolean getMipMap () const
Mode getMode () const
Void setFileName (const String& fileName)
Void setHandle (UInt handle)
Void setWrapS (Boolean wrap)
Void setWrapT (Boolean wrap)
Void setMipMap (Boolean mipMap)
Void setMode (Mode mode)

Member Enumeration Documentation

enum Texture::Mode

Enumeration values:


Member Function Documentation

Texture::Texture ()

Texture::Texture (const String & fileName)

const String& Texture::getFileName () const

UInt Texture::getHandle () const

Boolean Texture::getWrapS () const

Boolean Texture::getWrapT () const

Boolean Texture::getMipMap () const

Mode Texture::getMode () const

Void Texture::setFileName (const String & fileName)

Void Texture::setHandle (UInt handle)

Void Texture::setWrapS (Boolean wrap)

Void Texture::setWrapT (Boolean wrap)

Void Texture::setMipMap (Boolean mipMap)

Void Texture::setMode (Mode mode)


The documentation for this class was generated from the following file:
Generated at Wed Nov 3 15:16:42 1999 for Architectural Walkthrough Project by doxygen  written by Dimitri van Heesch, © 1997-1999